Ide's of December Adventure
Posted on
Or, the "March Adventure"? The "Mid March romp"? The "Springtime Extravanaza"? The "Coming of spring caper"? The "Marchember Adventure"? The "December Adventure: March Edition"?
The Mid-March Week-Long event of many names, running 15th - 21st. As in December I've got the progress updates and wrap-up post below but this time I also posted to mastodon as I went. It was kinda a complete failure of an adventure, but that's how it goes sometimes. Hopefully the read is enjoyable regardless.
Day 1
Day 1 of this #DecemberAdventure, I went out and took pictures in the dark and stormy night.
When walking home late at night I often appreciate the reflections of lights in the rain. I had given up adventuring after an otherwise busy day, but just before going to bed I looked out and noticed it raining, so figured go for a short walk and see what I could find.


Day 2-3
Day 2 of this #DecemberAdventure was also busy, so I've only tonight gotten around to posting any adventuring updates.
So, Day 3:
The goal of the rest of this adventure is to recreate the feeling/vibe from those pictures in a small scene in Godot. Today I started on that scene; there is much to do.

Days 4-5
Day 4: Nada, was falling asleep in my chair so decided to be a Youtube potato till I went to sleep.
Day 5: Textures (even pre-made bricks) are difficult, lighting is also difficult. At one point I knew how to do some of this in Unreal Engine, and some of it is translating over but I'll definitely be looking over some Godot tutorials this weekend.

Days 5-7
These also ended in nothing getting done. I didn't forget, but I also didn't even open the editor. I may pick something like this up again but no time soon.
Concluding thoughts:
Godot feels like something I should learn and "get good" at but every time I pick it up for a project I over-promise and under-deliver. Everything I could reasonably create in Unreal Engine falls flat in Godot. This is not a jab at Godot, as every time I pick it up I get further and learn more. This happens with other projects but I've really noticed the pattern here, and the lack of completed functionality is incredibly visible here.
I think I'll spend the next month's down time focusing on other creative endeavors. Work on the last tower in that castle I've been chipping away at for a while. At most maybe some CSS tinkering here. Bit of writing maybe.
All that, when I'm at home. When I can be I'll be out and practicing photography. Having that as the baseline for this project was great, even if it went nowhere. Getting out of the box I live in and appreciating the cool & unique & noteworthy & beautiful has been a small but good improvement to my life this spring.